|
 |
| |
News |
|
Items equipped in a cosmetic outfit slot |
Items equipped in a cosmetic outfit slot will override the appearance of primary gear appearance when the player switches to that outfit. Players also have the option to show or hide the appearance of individual items in the head, shoulders, hands, back, and feet slots by clicking the icon of the eye next to the item slot. While displaying items in Outfit 1 or Outfit 2, it is not necessary to keep that item in the player's inventory bags. When a player equips an item in either an Outfit 1 or Outfit 2 slot a "snapshot" of the appearance of that item is recorded in that Outfit slot and the item is no longer required; and that item can either be sold, or stored in the player's bank. The Outfit slots can only store one "snapshot" at a time: so, if a player equips a Cloth Hat in the head slot of Outfit 1, then later changes Outfit 1's head slot to Mariner's Eyepatch, the Cloth Hat appearance is over-written by Mariner's Eyepatch (and the Cloth Hat appearance is lost). If the player sold the Cloth Hat item, they must reacquire the Cloth Hat item in order to display the appearance of a Cloth Hat. Players can use the Keymapping options to set a specific key for each outfit, allowing players to switch between all 3 outfits instantly "on the fly" by pressing the associated keys on the keyboard. The cosmetic outfits (Outfit 1 and Outfit 2) are disabled in the Ettenmoors PvMP zone, revealing the Equipment items of Free Peoples characters (Freeps) to Monster Play characters (Creeps). |
|
|
|
|
|
 |
| |
| |
|
|